As promised, it was a seamless transition: taking off from the space station, flying into space, making a quantum jump to the Daymar, entering the atmosphere, and landing. Since my landings in Star Citizen to date (most of them crashes) have taken place only on space stations, actually landing on a moon felt pretty monumental, like I'm a genuine (virtual) astronaut now, even though I forgot to make a stirring statement and wasn't able to plant a flag (frankly, I was just relieved to have not crashed my ship, especially with a bunch of expert pilots from CIG watching me). After touchdown, I got out of my ship, walked around on the surface of the moon, completed a mission, and even flew a Nox speeder bike around for a bit.Īll of this was pretty darn cool to do. Yep, I landed a ship on the moon of Daymar-and according to Chris Roberts, I'm the first person outside of CIG to have done so. I'm also pretty stoked to say I got to play a build of 3.0 during a visit to Cloud Imperium Games' Los Angeles studio a couple of weeks ago, and got to check out some of its new features.